I have recently started to program again and thought a personal project was the right way to go, so I made a simple collection game that I named The Adventurer!, the players object is to go through the 4 sections of the map attempting to find all the diamonds before the time limit hits zero while avoiding enemy AI in each of the sections.
Within each of the 4 sections there a 8 nodes you must collect that will randomly spawn at the beginning of the game when you have collected all of the diamonds in that section you will receive a tick, indicating your completion, then you must simply do the same within all sections for completion of the level.
While this is an incomplete game currently I will continue to add more objectives and modify already existing variables to make this a fun but simple experience for the user.
Asset Packages Im Using:
– A3D Tileable Hand Painted Ground Texture Pack 2
– AxeyWorks Low Poly: Free Pack
– Black Hammer: Fantasy Wooden GUI