22/10/2016 Physic’s Assessment

On this assignment we were to create 2 physics simulations 1 with PhysX & the other with our own custom code base.

Download Release Build:

Development Platform: Visual Studio (C++)

PhysX Tasks:

  • At least 1 example of static rigid bodies and dynamic rigid bodies correctly interacting with each other
  • At least 1 example of rag doll physics
  • At least 1 example of a trigger volume that interacts with dynamic scene elements
  • At least 1 example of a particle based physics simulation that may include fluid dynamics of soft bodies of 2 or higher dimensions
  • At least 1 example of a player controller physics object

Custom Simulation Tasks:

  • Multiple objects correctly interacting with each other according to Newton’s 3 laws of motion
  • Forces correctly applied to objects
  • Objects correctly colliding with other objects
  • Objects correctly applying forces to other objects
  • At least 1 example of spring physics

bandicam-2016-10-22-14-36-11-477

Green: PhysX, Red: Custom

Controls:

  • Physics gun key press (1)
  • To move the player controller which is the capsule in the PhyX box you use the, UP, DOWN, LEFT, RIGHT Keys.
  • W, A, S, D + Mouse Movement For Camera

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